AI Insights · Timothy · April 2024
Top 5 Pirate Games Performance in Ecuador - Q1 2024
Discover the performance of the top 5 pirate games in Ecuador for Q1 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 pirate games in Ecuador showed varied performance metrics across downloads, revenue, and active users. Below, we break down the weekly trends for each game, based on data from Sensor Tower.
Sea of Conquest: Pirate War by FunPlus International AG experienced a robust start with weekly downloads peaking at around 4.8K in late January. However, the downloads saw a notable decline, reaching approximately 919 by the end of March. The game's weekly revenue followed a similar pattern, starting at $17 in early January and peaking at around $372 in early February before stabilizing around the $215 mark towards the end of the quarter. Weekly active users peaked at 5.2K in late January and saw a decline, stabilizing around 3.2K by the end of March.
Save The Pirate! Help! Escape! by Volodymyr Bondarenko saw a significant drop in weekly downloads from 1.9K at the start of January to virtually zero by the end of March. Despite the decline, the game's weekly active users remained relatively stable, starting at 3.9K in early January and ending at around 1.9K in late March.
Roger That: Merge Adventure! by Samfinaco LLC showed an interesting trend with a sharp increase in weekly downloads from 7 in mid-January to a peak of approximately 903 in late February. The game's weekly active users also saw a rise, peaking at 1.0K in early March before declining to around 233 by the end of the quarter. Revenue for this game remained minimal, with occasional peaks like $30 in late January and $9 in mid-February.
Pirate Raid: Caribbean Battle by SayGames LTD had a fluctuating performance. Weekly downloads saw ups and downs, starting at 225 in early January, peaking at 301 in late January, and ending at 181 by the end of March. The game's weekly revenue was relatively low, peaking at $73 in early January and dropping to zero in several weeks throughout the quarter. Active users followed a similar pattern, with a peak of 338 in late January and a decline to around 187 by the end of March.
Pirates of the Caribbean : ToW by JOYCITY Corp had stable weekly downloads, averaging around 100 throughout the quarter. The game's weekly revenue saw modest peaks, with the highest being $68 in late March. Active users remained relatively stable, starting at 373 in early January and ending at 258 by the end of March.
For more detailed insights and data, visit Sensor Tower.